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Helping Hand

I’ve been hard at work with my game over the last few weeks but quickly realised how big a task it is to develop a full game on your own purely in your free time. So I have joint forces with good friend Justin Pealing, this means that the game will not be a “Dduckster” game but a joint venture under a new name we agree on The game engine is really starting to take shape, all the basics are … Continue Reading →